About the Course
Gamification Design (TIE-12206) will be taught during Period 2 at the Tampere University of Technology.
The course is being taught by Christopher Harris, a professor and Fulbright Scholar in Finland from the State University of New York at Oswego.
It is being offered to both Master's and Doctoral students in Human Computer Interaction, Industrial Design, and Behavioral Economics through UBINET to students at Tampere University of Technology, University of Tampere, and Oulu University.
Some Facts about Gamification:
- Gamification is becoming a common buzzword in business these days. For instance, the consultancy Gartner predicts that "by 2015, 40% of Global 1000 organizations will use gamification as a method to transform their business operations"
- Gamification is the process of using principles of game thinking and game mechanics in website design, application design and enterprise systems to make them more engaging to use and more profitable.
- Gamification is a growing field, considered by to be one of the most promising technology fields of them all.
- The lessons in this course are designed to give you an understanding of gamification design principles as well as the ability to design studies to augment your existing knowledge in this field