1 /* 2 This program affords opportunities to explore the computational solution to simple geometrical 3 problems by the means of the construction and use the basic shapes 4 */ 5 package shapes; 6 7 8 public class ShapesThing { 9 10 public static void main(String[] args) { 11 12 SSquare square = new SSquare(400); 13 System.out.println("square = " + square.toString()); 14 System.out.println("area of the square = " + square.area()); 15 System.out.println("perimeter of the square = " + square.perimeter()); 16 System.out.println("diagonal of the square = " + square.diagonal()); 17 18 SCircle disk = square.inscribingCircle(); 19 System.out.println("disk = " + disk.toString()); 20 System.out.println("area of the square = " + square.area()); 21 System.out.println("area of the disk = " + disk.area()); 22 System.out.println("perimeter of the square = " + square.perimeter()); 23 System.out.println("perimeter of the disk = " + disk.perimeter()); 24 SSquare diamond = disk.inscribingSquare(); 25 System.out.println("diamond = " + diamond.toString()); 26 System.out.println("area of diamond = " + diamond.area()); 27 28 } 29 } 30