ShapesThing.java
1    /* 
2     * This program will help you learn how to explore the computational solution to geometric problems. 
3     * You will also learn how to construct basic shapes in order to problem solve. 
4     */
5    
6    package shapes;
7    
8    public class ShapesThing {
9        public static void main(String[] args) {
10           SSquare square = new SSquare ( 400);
11           System.out.println("square =" + square.toString());
12           System.out.println("area of square =" + square.area());
13           System.out.println("perimeter of square =" + square.perimeter());
14           System.out.println("diagonal of square =" + square.diagonal());
15           SCircle disk = square.inscribingCircle();
16           System.out.println("disk =" + disk.toString());
17           System.out.println("area of disk =" + disk.area());
18           System.out.println("perimeter of disk =" + disk.perimeter());
19           SSquare diamond = disk.inscribingSquare();
20           System.out.println("diamond =" + diamond.toString());
21           System.out.println("area of disk =" + disk.area());
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35       }
36   }
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