1 /* 2 * Program that paints 100 nameless balloons in a blue sky. 3 * It will feature commands 4 */ 5 6 package npw; 7 8 import javax.swing.*; 9 import painter.SPainter; 10 import shapes.SCircle; 11 import shapes.SSquare; 12 13 import java.awt.Color; 14 import java.util.Random; 15 16 public class AlternateBalloons { 17 // REQUIRED INFRASTRUCTURE 18 19 public AlternateBalloons() { 20 painttheImage(); 21 } 22 23 public static void main(String[] args) { 24 SwingUtilities.invokeLater(new Runnable() { 25 public void run() { 26 new AlternateBalloons(); 27 } 28 }); 29 } 30 31 // THE PAINTER DOING ITS THING 32 private void painttheImage() { 33 SPainter painter = new SPainter("Balloons", 600, 600); 34 paintSky(painter); // ask IntelliJ to generate a stub 35 int nrOfBalloons = 300; 36 paintBalloons(painter, nrOfBalloons); // ask IntelliJ to generate a stub 37 } 38 39 private void paintSky(SPainter painter) { 40 painter.setColor(Color.BLUE); 41 SSquare sky = new SSquare(2000); 42 painter.paint(sky); 43 } 44 45 private void paintBalloons(SPainter painter, int nrOfBalloons) { 46 int i = 1; 47 while (i <= nrOfBalloons) { 48 paintOneBalloon(painter); // ask IntelliJ to generate a stub 49 i = i + 1; 50 } 51 } 52 53 Color Color1 = new Color(15,213,194); 54 Color Color2 = new Color(243,64,76); 55 Color Color3 = new Color(15,49,245); 56 Color Color4 = new Color(154,7,111); 57 Color Color5 = new Color(239,110,18); 58 Color Color6 = new Color(244,216,9); 59 60 private void paintOneBalloon(SPainter painter) { 61 Random rgen = new Random(); 62 int rn = rgen.nextInt(6); 63 if (rn == 0) { 64 painter.setColor(Color1); 65 } else if (rn == 1) { 66 painter.setColor(Color2); 67 } else if (rn == 2) { 68 painter.setColor(Color3); 69 } else if (rn == 3) { 70 painter.setColor(Color4); 71 } else if (rn == 4) { 72 painter.setColor(Color5); 73 } else { 74 painter.setColor(Color6); 75 } 76 77 78 painter.move(); 79 int balloonRadius = 30; 80 SCircle balloon = new SCircle(balloonRadius); 81 painter.paint(balloon); 82 painter.setColor(Color.BLACK); 83 painter.draw(balloon); 84 } 85 86 } 87