AlternativeBalloons.java
/* 
 * Program that paints 300 red, yellow and orange, and other balloons in a blue sky. 
 * It will feature commands. 
 */

package npw;

import java.awt.Color;
import java.util.Random;
import javax.swing.SwingUtilities;
import painter.SPainter;
import shapes.SCircle;
import shapes.SSquare;

public class AlternativeBalloons {

    // REQUIRED INFRASTRUCTURE

    public AlternativeBalloons() {
        paintTheImage();
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            @Override
            public void run() {
                new AlternativeBalloons();
            }
        });
    }

    // THE PAINTER DOING ITS THING

    private void paintTheImage() {
        SPainter painter = new SPainter("AlternativeBalloons", 600,600);
        paintSky(painter); // ask IntelliJ to generate the stub
        int nrOBalloons = 300;
        paintBalloons(painter,nrOBalloons); // ask IntelliJ to generate the sub
    }

    private void paintSky(SPainter painter) {
        painter.setColor(Color.BLUE);
        SSquare sky = new SSquare(2000);
        painter.paint(sky);
    }

    private void paintBalloons(SPainter painter, int nrOBalloons) {
        int i = 1;
        while ( i <= nrOBalloons ) {
            paintOneBallon(painter); // ask IntelliJ to generate the sub
            i = i + 1;
        }
    }

    private void paintOneBallon(SPainter painter) {
        Random rgen = new Random();
        int rn = rgen.nextInt(6);
        if ( rn == 0 ) {
            painter.setColor(Color.RED);
        } else if ( rn == 1 ) {
            painter.setColor(Color.ORANGE);
        } else if ( rn == 2 ) {
            painter.setColor(Color.GREEN);
        } else if ( rn == 3 ) {
            painter.setColor(Color.ORANGE);
        } else if ( rn == 4 ) {
            painter.setColor(Color.CYAN);
        } else {
            painter.setColor(Color.YELLOW);
        }
            painter.move();
        int balloonRadius = 30;
        SCircle balloon = new SCircle(balloonRadius);
        painter.paint(balloon);
        painter.setColor(Color.BLACK);
        painter.draw(balloon);
    }
}