1 /* 2 *This interpreter is intended to paint different colored dots in a window 3 * The commands that the interpreter can recognize and respond to are: 4 * - BLUE: paint a blue dot 5 * - RED: paint a red dot 6 * - HELP: show a list of the commands in a dialog message box 7 * - EXIT: terminate the program 8 */ 9 package interpreters; 10 11 import java.awt.Color; 12 import javax.swing.JOptionPane; 13 import javax.swing.SwingUtilities; 14 import painter.SPainter; 15 import shapes.SCircle; 16 17 public class Interpreter1 { 18 private void interpreter() { 19 20 //CREATE OBJECTS TO THINK WITH 21 SPainter micro = new SPainter("Dot Thing",400,400); 22 micro.setScreenLocation(0,0); 23 SCircle dot = new SCircle(180); 24 25 //REPEATEDLY TAKE A COMMAND FROM AN INPUT DIALOG BOX AND INTERPRET IT 26 while ( true ) { 27 String command = JOptionPane.showInputDialog(null,"Command?"); 28 if ( command == null ) { command = "exit"; } // user clicked on Cancel 29 if ( command.equalsIgnoreCase("blue") ) { 30 micro.setColor(Color.BLUE); 31 micro.paint(dot); 32 } else if ( command.equalsIgnoreCase("red") ) { 33 micro.setColor(Color.RED); 34 micro.paint(dot); 35 } else if ( command.equalsIgnoreCase("help") ) { 36 JOptionPane.showMessageDialog(null,"Valid commands are: " 37 + "RED | BLUE | HELP | EXIT "); 38 } else if ( command.equalsIgnoreCase("exit") ) { 39 micro.end(); 40 System.out.println("Thank you for viewing the dots..."); 41 break; 42 } else { 43 JOptionPane.showMessageDialog(null, "Unrecognizable command: " 44 + command.toUpperCase()); 45 } 46 } 47 48 } 49 50 //INFRASTRUCTURE FOR SOME SIMPLE PAINTING 51 52 public Interpreter1() { 53 interpreter(); 54 } 55 56 public static void main(String[] args) { 57 SwingUtilities.invokeLater(new Runnable() { 58 public void run() { 59 new Interpreter1(); 60 } 61 }); 62 } 63 } 64 65