Daniel's CS1 Work Site

This site represents work that I have done in support of my efforts to learn to program in the CS1 course at SUNY Oswego during the Fall 2019 semester. The materials will be temporally organized for the most part. Links to external sites that pertain to computer programming, problem solving, Java, Web development, and related matters will be placed after the personally created artifacts.

Course Work

Lab1 "Hello World! Hello You!" A first set of programming examples and exercises designed to establish a framework for learning to program. HelloWorld code + HelloWorld demo | HelloYou code + HelloYou demo

Lab2 "Hello Painter! Hello Composer!" A first set of programming examples and exercises designed to establish a framework for learning to program. BlueDot code + BlueDot demo | Dorothy code + Dorothy demo | BasicsListener code + BasicsListener demo | Melody code + Melody demo | Target code + Target demo

Programming Assignment 1: Microworld Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPW) and sonic sequences the Modular Melody World (MMW). RedCross code + RedCross demo | KanizsaSquare code + KanizsaSquare demo | Dots code + Dots demo | ThreeFigureMinuetThing code + ThreeFigureMinuetThing demo | MinuetFigureListener code + MinuetFigureListener demo | AfterJSB code + AfterJSB demo

Lab3 "Establishing a CS1 Work Site" Setting up a Web site to house programs and demos and a few miscellaneous links.

Lab4 "Expressions and Shapes World Problem Solving!" Using shapes and operators to do math. ExpressionsThing code + ExpressionsThing demo +| ShapesThing code + ShapesThing demo|

Lab5 "An Interpreter Featuring Loop Forever and Selection" Programs to craft interpreters that form beautiful and splendid images using Loop Forever and Selection. Interpreter1 code +| Interpreter2 code +| Interpreter3 code +| Interpreter3 dot demo +| Interpreter3 input demo +| Interpreter3 help demo +| Interpreter3 error demo |

Lab6 "Functions and Commands" Use functions and commands to bend java to your will. SurfaceAreaOfCube code + SurfaceAreaOfCube demo +| Balloons code + Balloons demo + Alternate Balloons code + Alternate Balloons demo

Lab7 "String Thing" String functionality StringOps code + StringOps demo +| StringThing code + StringThing demo

Lab8 "Array Play" Array functionality primes code + primes demo +| Streets code +| Streets demo +| reverseCopy code +| reverseCopy text +| reverseCopy text, reversed

Lab9a "Array List Play" Array list functionality primes code + primes demo +| Streets code +| Streets demo +| reverseCopy code +| reverseCopy text +| reverseCopy text, reversed

Lab9b "Array List Processing" Working with Array Lists arrayListProcessing code +| arrayListProcessing demo +|

Lab 10 "Class Functions" Class functionality Die class code +| Roller program code +| Roller program demo +|

Lab 11 "People" Working with classes and identifiers Person class code +| Person Demo1 program code +| Person Demo2 program code +| Person Identifier code +| Person Demo1 program code +| Person Demo2 program code +|

Lab 12 "Grapheme Color Synthesia" Parallel Arrays Grapheme Code +| Grapheme Demo +|

Lab 13 "Chromethesia" Assingment 6 Chromesthesia Code +| Pitch Class Code +| Input Box +| Canvas Box +|

Various external sites relating to course content

Java Notes | Think Java: How to Think Like a Computer Scientist | Java Examples | Oracle's Java SE Tutorial | WWW Consortium