Target.java
1    package npw;
2    
3    import painter.SPainter;
4    import shapes.SCircle;
5    
6    import javax.swing.*;
7    import java.awt.*;
8    
9    public class Target {
10   
11   
12       private void paintTheImage() {
13       SPainter klee = new SPainter("Target",600,600);
14       SCircle Target = new SCircle(185);
15       klee.setColor(Color.RED);
16       klee.paint(Target);
17       SCircle Dot = new SCircle(135);
18       klee.setColor(Color.WHITE);
19       klee.paint(Dot);
20       SCircle Point = new SCircle(75);
21       klee.setColor(Color.RED);
22       klee.paint(Point);
23       }
24       //REQUIRED INFRASTRUCTURE
25   
26       public Target() {
27   
28           paintTheImage();
29       }
30   
31       public static void main(String[] args) {
32           SwingUtilities.invokeLater(new Runnable (){
33               public void run() { new Target(); }
34           });
35       }
36   
37   }
38