Deysy's CS1 Work Site

This site represents work that I have done in support of my efforts to learn to program in the CS1 course at SUNY Oswego during the Fall 2019 semester. The materials will be temporally organized for the most part. Links to external sites that pertain to computer programming, problem solving, Java, Web development, and related matters will be placed after the personally created artifacts.

Course Work

Lab1 "Hello World! Hello You!" A first set of programming examples and exercises designed to establish a framework for learning to program. HelloWorld code + HelloWorld demo | HelloYou code + HelloYou demo

Lab2 "Hello Painter! Hello Composer!" A first set of programming examples and exercises designed to establish a framework for learning to program. BlueDot code + BlueDot demo | Dorothy code + Dorothy demo | BasicsListener code + BasicsListener demo | Melody code + Melody demo | Target code + Target demo

Programming Assignment 1: Microworld Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPW) and sonic sequences the Modular Melody World (MMW). RedCross code + RedCross demo | KanizsaSquare code + KanizsaSquare demo | Dots code + Dots demo | ThreeFigureMinuetThing code + ThreeFigureMinuetThing demo | MinuetFigureListener code + MinuetFigureListener demo | AfterJSB code + AfterJSB demo

Lab3 "Establishing a CS1 Work Site" Setting up a Web site to house programs and demos and a few miscellaneous links.

Lab4 "Expressions and Shapes World Problem Solving" A first set of programming examples and exercises designed to establish a framework for learning to program. ExpressionThing code + ExpressionThing demo | ShapesThing code + ShapesThing demo

Lab5 "An Interpreter Feauturing Loop Forever and Selection" A first set of programming examples and exercises designed to establish a framework for learning to program. Interpreter1 code | Interpreter2 code + | Interpreter3 code + | Input Dialog Box+ Help Demo + Error Demo + Random Demo

Lab6 "Functions and Commands " A first set of programming examples and exercises designed to establish a framework for learning to program. surfaceAreaOfCube code + surfaceAreaOfCube demo |

Lab7 "String Thing" A first set of programming examples and exercises designed to establish a framework for learning to program. StringOps code + StringOps demo | StringThing code + StringThing demo

Lab8 "Array Play" A first set of programming examples and exercises designed to establish a framework for learning to program. Primes code + Primes demo | Streets code + Streets demo | ReverseCopy code + ReverseCopy demo |

Lab9a "Simple List Processing" A first set of programming examples and exercises designed to establish a framework for learning to program. Primes code + Primes demo | Streets code + Streets demo | ReverseCopy code + ReverseCopy demo |

Lab9b "List Processing with Streams" A first set of programming examples and exercises designed to establish a framework for learning to program. ArrayListProcessing code + ArrayListProcessing demo | StreamArrayListProcessing code + StreamArrayListProcessing demo |

Lab10 "Establishing and Using Classes" A first set of programming examples and exercises designed to establish a framework for learning to program. Die code + Roller code + Roller demo |

Various external sites relating to course content

Java Notes | Think Java: How to Think Like a Computer Scientist | Java Examples | Oracle's Java SE Tutorial | WWW Consortium