Target.java
1    package npw;
2    
3    //Program to paint the target icon
4    
5    import java.awt.Color;
6    import javax.swing.SwingUtilities;
7    import painter.SPainter;
8    import shapes.SCircle;
9    
10   
11   public class Target {
12   
13       private void paintTheImage(){
14           SPainter painter1 = new SPainter("Target", 600, 600);
15           SCircle dot1 = new SCircle(150);
16           painter1.setColor(Color.RED);
17           painter1.paint(dot1);
18   
19           SCircle dot2 = new SCircle(100);
20           painter1.setColor(Color.WHITE);
21           painter1.paint(dot2);
22   
23           SCircle dot3 = new SCircle(50);
24           painter1.setColor(Color.RED);
25           painter1.paint(dot3);
26       }
27   
28       public Target(){
29           paintTheImage();
30       }
31   
32       public static void main(String[] args){
33           SwingUtilities.invokeLater(new Runnable(){
34               public void run(){
35                   new Target();
36               }
37           });
38       }
39   
40   }
41