Darrell's CS1 Work Site

This site represents work that I have done in support of my efforts to learn to program in the CS1 course at SUNY Oswego during the Fall 2019 semester. The materials will be temporally organized for the most part. Links to external sites that pertain to computer programming, problem solving, Java, Web development, and related matters will be placed after the personally created artifacts.

Course Work

Lab1 "Hello World! Hello You!" A first set of programming examples and exercises designed to establish a framework for learning to program. HelloWorld code + HelloWorld demo | HelloYou code + HelloYou demo

Lab2 "Hello Painter! Hello Composer!" A second set of programming examples and exercises designed to establish a framework for learning to program. BlueDot code + BlueDot demo | Dorothy code + Dorothy demo | BasicsListener code + BasicsListener demo | Melody code + Melody demo | Target code + Target demo

Programming Assignment 1: "Microworld Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPW) and sonic sequences the Modular Melody World (MMW). RedCross code + RedCross demo | KanizsaSquare code + KanizsaSquare demo | Dots code + Dots demo | ThreeFigureMinuetThing code + ThreeFigureMinuetThing demo | MinuetFigureListener code + MinuetFigureListener demo | AfterJSB code + AfterJSB demo

Lab3 "Establishing a CS1 Work Site" Setting up a Web site to house programs and demos and a few miscellaneous links.

Lab4 "Expressions and Shapes Problem Solving" A fourth set of programming examples and exercises designed to establish a framework for learning to program. ExpressionsThing code + ExpressionsThing demo | ShapesThing code + ShapesThing demo

Lab5 "An Interpreter Featuring Loop Forever and Selection " A fifth set of programming examples and exercises designed to establish a framework for learning to program. Interpreter1 code | Interpreter2 code | Interpreter3 code | Random Dot demo | Input demo | Help demo | Error demo |

Programming Assignment 3: "Shapes World Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPW) and sonic sequences the Modular Melody World (MMW). ShippingContainer code + ShippingContainter demo | WhitArea code + WhiteArea demo | WorkArea code + WorkArea demo | YellowSpace code + YellowSpace demo |

Lab6 "Functions and Commands" A sixth set of programming examples and exercises designed to establish a framework for learning to program. Balloons code + Balloons demo | AlternateBalloons code + AlternateBalloons demo | SurfaceAreaOfCube demo + SurfaceAreaOfCube demo |

Lab7 " String Thing " A seventh set of programming examples and exercises designed to establish a framework for learning to program. StringOps code + StringOps demo | StringThing code + StringThing demo |

Lab8 " Array Play " An eighth set of programming examples and exercises designed to establish a framework for learning to program. Primes code + Primes demo | Streets code + Streets demo | ReverseCopy code + ReverseCopy demo | ReverseCopy demo2 |

Lab 9a and 9b " List Processing & Streams " An ninth set of programming examples and exercises designed to establish a framework for learning to program. Primes code + Primes demo | Streets code + Streets demo | ReverseCopy code + ReverseCopy demo + ReverseCopy demo2 |

Assigment 4 " Nonrepresentational Artistic Expressions " Another set of programs to create images in the Nonrepresentational Painting World (NPW). Circle Of Squares code + Circle Of Squares demo | Hirst Squares code + Hirst Squares demo | Hirst Dots code + Hirst Dots demo | Simple Dots code + Simple Dots demo1 + Simple Dots demo2 + Simple Dots demo3 | Invention1 code + Invention1 demo | Invention2 code + Invention2 demo + Invention2 demo2 | Stella code + Stella demo + Stella demo2 | Text Rectangles code + Text Rectangles demo |

Lab10 " Establishing and Using Classes " An 10th set of programming examples and exercises designed to establish a framework for learning to program. Die code + Roller code + Roller demo |

Lab11 " Modeling objects with Classes " An eleventh set of programming examples and exercises designed to establish a framework for learning to program. Person code + PersonDemo1 code + Persondemo2 code + PersonSpecification code + Person1 demo + Person2 demo |

Lab12 " Modeling objects with Classes " A twelth set of programming examples and exercises designed to establish a framework for learning to program. GraphemeToColorSynesthesia code + GraphemeToColorSynesthesia Demo |

Lab13 " Modeling objects with Classes " A thirteenth set of programming examples and exercises designed to establish a framework for learning to program. Chromesthesia code + Pitch code | Chromesthesia Input Demo + Chromesthesia Visual Demo |

Various external sites relating to course content

Java Notes | Think Java: How to Think Like a Computer Scientist | Java Examples | Oracle's Java SE Tutorial | WWW Consortium