1 /* 2 * The Pitch class models the pitch of a note in a manner that will facilitate 3 * the chromesthetic processing of the pitch. a Pitch object will have five 4 * properties: 5 * -String name | ABC notation pitch name 6 * -SPainter painter | the painting agent 7 * -Note note | a note that will be set up to the pitch corresponding 8 * ABC notation pitch name 9 * -SRectangle box | an SRectangle object that will chromesthetically 10 * represent the pitch 11 * -Color color | the color associated with the ppitch for the presumed 12 * Chromesthete 13 */ 14 15 package chromesthesia2; 16 17 import java.awt.Color; 18 import note.SNote; 19 import painter.SPainter; 20 import shapes.SRectangle; 21 22 import javax.swing.*; 23 24 public class Pitch { 25 26 //Instance Variables 27 private String abcName; 28 private SPainter painter; 29 private SRectangle box; 30 private SNote note; 31 private Color color; 32 33 public Pitch(String abcName, SPainter painter){ 34 this.abcName = abcName; 35 this.painter = painter; 36 this.box = new SRectangle(painter.painterHeight - 50, painter.painterWidth - 50); 37 this.note = createNoteForThisPitch(abcName); 38 this.color = getPitchClassColor(abcName.substring(0,1).toUpperCase()); 39 } 40 41 public String toString() { 42 return "[" + abcName + " | " + note.degree() + " | " + color + "]"; 43 } 44 45 public String abcName(){ 46 return abcName; 47 } 48 49 private SNote createNoteForThisPitch(String abcPitchClassName) { 50 SNote note = new SNote(); 51 if (abcPitchClassName.equals("C")){ 52 //Do nothing 53 }else if (abcPitchClassName.equals("C,")){ 54 note.lp(7); 55 }else if (abcPitchClassName.equals("c")) { 56 note.rp(7); 57 }else if (abcPitchClassName.equals("D")){ 58 note.rp(1); 59 }else if (abcPitchClassName.equals("D,")){ 60 note.lp(6); 61 }else if (abcPitchClassName.equals("d")){ 62 note.rp(8); 63 }else if (abcPitchClassName.equals("E")){ 64 note.rp(2); 65 }else if (abcPitchClassName.equals("E,")){ 66 note.lp(5); 67 }else if (abcPitchClassName.equals("e")) { 68 note.rp(9); 69 }else if (abcPitchClassName.equals("F")){ 70 note.rp(3); 71 }else if (abcPitchClassName.equals("F,")){ 72 note.lp(4); 73 }else if (abcPitchClassName.equals("f")) { 74 note.rp(10); 75 }else if (abcPitchClassName.equals("G")){ 76 note.rp(4); 77 }else if (abcPitchClassName.equals("G,")){ 78 note.lp(3); 79 }else if (abcPitchClassName.equals("g")) { 80 note.rp(11); 81 }else if (abcPitchClassName.equals("A")){ 82 note.rp(5); 83 }else if (abcPitchClassName.equals("A,")){ 84 note.lp(2); 85 }else if (abcPitchClassName.equals("a")) { 86 note.rp(12); 87 }else if (abcPitchClassName.equals("B")){ 88 note.rp(6); 89 }else if (abcPitchClassName.equals("B,")){ 90 note.lp(1); 91 }else if (abcPitchClassName.equals("b")) { 92 note.rp(13); 93 } 94 return note; 95 } 96 97 private Color getPitchClassColor(String letter){ 98 if ( letter.equals("C")){ 99 return new Color(127,0,127); 100 }else if (letter.equals("D")){ 101 return new Color(255,255,0); 102 }else if (letter.equals("E")){ 103 return new Color(255,0,0); 104 }else if ( letter.equals("A")){ 105 return new Color(0,0,255); 106 }else if (letter.equals("B")){ 107 return new Color(0,255,0); 108 }else if (letter.equals("F")) { 109 return new Color(255,127,0); 110 }else if (letter.equals("G")) { 111 return new Color(0,255,255); 112 }else{ 113 return Color.black; 114 } 115 } 116 117 public void play(String d){ 118 painter.setColor(color); 119 painter.paint(box); 120 painter.setColor(randomColor()); 121 painter.draw(box); 122 if (d.equals("1")){ 123 note.play(); 124 }else if (d.equals("2")){ 125 note.x2(); 126 note.play(); 127 note.s2(); 128 }else if (d.equals("1/2")){ 129 note.s2(); 130 note.play(); 131 note.x2(); 132 }else if (d.equals("3")){ 133 note.x3(); 134 note.play(); 135 note.s3(); 136 }else if (d.equals("1/3")){ 137 note.s3(); 138 note.play(); 139 note.x3(); 140 }else if (d.equals("2/3")){ 141 note.s3(1/2); 142 note.play(); 143 note.x3(1/2); 144 } 145 } 146 147 private static Color randomColor(){ 148 int rv = (int)(Math.random()*256); 149 int gv = (int)(Math.random()*256); 150 int bv = (int)(Math.random()*256); 151 return new Color(rv,gv,bv); 152 } 153 154 } 155