GraphemeToColorSynesthesia.java
1     /* 
2     * Program to simulate the phenomenon known as grapheme to color synesthesia. 
3     * This program is written as an interpreter that recognizes and responds to: 
4     * - exit | terminate the program 
5     * - remap | redefine the mapping from letters to colors 
6     * - WORD OR PHRASE | simply show the word or phrase in synesthetic color 
7     */
8    
9    package synesthesia;
10   
11    import painter.SPainter;
12   
13   import javax.swing.*;
14   import java.awt.*;
15   
16    public class GraphemeToColorSynesthesia {
17   
18       private static final int fontsize = 30;
19       private static final String theLetters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
20       private static String[] letters;
21       private static Color[] colors;
22   
23       private void paintingCode() {
24   
25           //INITIALIZATION
26           SPainter miro = new SPainter(1200, 220);
27           miro.setScreenLocation(30, 30);
28           miro.setFontSize(fontsize);
29           initializeColorMap(theLetters);
30   
31           //INTERPRETATION
32           while (true) {
33               String input = JOptionPane.showInputDialog(null,
34                       "Please enter a word, or a few words...");
35               if (input == null) { input = "EXIT"; }
36               input = input.toUpperCase();
37               if (input.equals("EXIT")) {
38                   break;
39               } else if ( input.equals("REMAP") ) {
40                   initializeColorMap(theLetters);
41                   showLetters(miro, theLetters);
42               } else {
43                   showLetters(miro, input.toUpperCase());
44               }
45           }
46           miro.end();
47       }
48   
49       private static void showLetters(SPainter miro, String input){
50           //READY
51           eraseWhiteBoard(miro);
52           //SET
53           miro.moveTo(new Point.Double(100, 100));
54           //GO
55           for (int i = 0; i < input.length(); i = i + 1){
56               String letter = input.substring(i, i + 1);
57               Color color = getLetterColor(letter);
58               miro.setColor(color);
59               miro.draw(letter);
60               miro.mrt(fontsize);
61           }
62       }
63   
64       private static void initializeColorMap(String specialLetters) {
65           letters = new String[specialLetters.length()];
66           colors = new Color[specialLetters.length()];
67           for (int i = 0; i < specialLetters.length(); i = i + 1) {
68               letters[i] = specialLetters.substring(i, i+1);
69               colors[i] = randomColor();
70           }
71       }
72   
73       private static Color getLetterColor(String letter) {
74           for (int i = 0; i < letters.length; i = i + 1){
75               if ( letter.equalsIgnoreCase(letters[i])){
76                   return colors[i];
77               }
78           }
79           return Color.BLACK;
80       }
81   
82       private static Color randomColor() {
83           int rv = (int)(Math.random()*256);
84           int gv = (int)(Math.random()*256);
85           int bv = (int)(Math.random()*256);
86           return new Color(rv, gv, bv);
87       }
88   
89       private static void eraseWhiteBoard(SPainter miro) {
90           miro.setColor(Color.WHITE);
91           miro.wash();
92           miro.paintFrame(Color.black, 5);
93       }
94   
95       //INFRASTRUCTURE FOR SOME SIMPLE PAINTING
96        public GraphemeToColorSynesthesia() {
97           paintingCode();
98        }
99   
100       public static void main(String[] args) {
101          SwingUtilities.invokeLater(new Runnable() {
102              @Override
103              public void run() {
104                  new GraphemeToColorSynesthesia();
105              }
106          });
107       }
108  }
109