Species Name | Special Abilities | Max Health | Cost to Hire |
---|---|---|---|
Humans | Learn skills faster, no notable weaknesses | 100 | 45 Scrap |
Engi | Repair at double the speed, but fight half as effectively | 100 | 50 Scrap |
Mantis | Inflicts 1.5 times the damage in combat, along with moving at 1.2x speed, repair speed halved | 100 | 55 Scrap |
Rockmen | Immune to fire, movement speed halved | 150 | 55 Scrap |
Zoltans | Provide power to the system room they are in, explodes on death, dealing damage to enemies | 70 | 60 Scrap |
Slugs | Telephatic powers reveal rooms and lifeforms on enemy ships, immune to mind control | 100 | 45 Scrap |
Crystal | Lockdown power, half suffocation damage, movement speed decreased by 20% | 125 | 60 Scrap |
Lanius | Drains oxygen from rooms, no damage from lack of oxygen, movement speed reduced by 15% | 100 | 50 Scrap |
If you would like to know more about a specific race, including lore and in game attributes, click here!
The Lanius species can only be encountered if you own the base game along with its DLC FTL:Advanced Edition.
In game sprites for each species: