package npw; import painter.SPainter; import shapes.SCircle; import shapes.SSquare; import javax.swing.*; import java.awt.*; import java.util.Random; public class AlternateCode { public AlternateCode() { paintTheImage(); } public static void main(String[] args) { // TODO code application logic here SwingUtilities.invokeLater(new Runnable(){ public void run(){ new AlternateCode(); } }); } Color color1=randomColor(); Color color2=randomColor(); Color color3=randomColor(); Color color4=randomColor(); Color color5=randomColor(); Color color6=randomColor(); // THE PAINTER DOING ITS THING private void paintTheImage(){ SPainter painter = new SPainter ("Balloons",600,600); paintSky(painter); //ask intellij to generate the stub int nrOfBalloons = 300; paintBalloons(painter,nrOfBalloons); // ask intellij to generate the stub } private void paintSky(SPainter painter) { painter.setColor(Color.BLUE); SSquare sky = new SSquare(2000); painter.paint(sky); } private void paintBalloons(SPainter painter, int nrOfBalloons) { int i = 1; while (i <= nrOfBalloons) { paintOneBalloons(painter); // ask intellij to generate to stub i = i + 1; } } private void paintOneBalloons(SPainter painter) { Random rgen = new Random(); int rn = rgen.nextInt(6); if (rn== 0){ painter.setColor(color1); } else if (rn==1) { painter.setColor(color2); } else if (rn==2) { painter.setColor(color3); } else if (rn==3) { painter.setColor(color4); } else if (rn==4) { painter.setColor(color5); } else if (rn==5) { painter.setColor(color6); } else if (rn==6) { } painter.move(); int balloonRadius = 30; SCircle balloon = new SCircle(balloonRadius); painter.paint(balloon); painter.setColor(Color.BLACK); painter.draw(balloon); } private Color randomColor() { int rv=(int) (Math.random()*256); int gv=(int) (Math.random()*256); int bv=(int) (Math.random()*256); Color color = new Color(rv,gv,bv); return color; } }