1 /* 2 Program to paint Target in the context of the Nonrepresentational Painting World 3 */ 4 5 package npw; 6 7 import java.awt.Color; 8 import javax.swing.SwingUtilities; 9 import painter.SPainter; 10 import shapes.SCircle; 11 12 public class Target { 13 14 //The Solution to the blue dot problem 15 private void paintTheImage() { 16 SPainter klee = new SPainter("Target", 600, 600); 17 SCircle dot = new SCircle(150); 18 klee.setColor(Color.RED); 19 klee.paint(dot); 20 SCircle Whitedot = new SCircle(100); 21 klee.setColor(Color.WHITE); 22 klee.paint(Whitedot); 23 SCircle inner = new SCircle(50); 24 klee.setColor(Color.RED); 25 klee.paint(inner); 26 27 } 28 // Required infrastructure 29 public Target() { 30 paintTheImage(); 31 } 32 33 public static void main(String[] args) { 34 SwingUtilities.invokeLater(new Runnable() { 35 public void run() { 36 new Target(); 37 } 38 }); 39 } 40 41 }