Target.java
1    //Will be painting the target logo
2    package npw;
3    
4    import painter.SPainter;
5    import shapes.SCircle;
6    
7    import javax.swing.*;
8    import java.awt.*;
9    
10   public class Target {
11       private void paintTheRing() {
12           SPainter klee = new SPainter("Target Logo", 600,600);
13           SCircle dot = new SCircle(210);
14           klee.setColor(Color.red);
15           klee.paint(dot);
16           SCircle wdot = new SCircle(140);
17           klee.setColor(Color.white);
18           klee.paint(wdot);
19           SCircle rdot = new SCircle(70);
20           klee.setColor(Color.red);
21           klee.paint(rdot);
22   
23       }
24   
25       public Target() {
26           paintTheRing();
27       }
28   
29       public static void main(String[] args) {
30           SwingUtilities.invokeLater(new Runnable () {
31               public void run() {
32                   new Target();
33               }
34           });
35       }
36   
37   
38   
39   }
40