ShapesThing.java
/* This program explores the computational solution to simple 
 * geometrical problems by means of the construction and use of basic shapes. 
 */

package Shapes;

import shapes.SSquare;
import shapes.SCircle;

public class ShapesThing {

    public static void main(String[] args) {
        SSquare square = new SSquare (400);
        System.out.println("square = " + square.toString());
        System.out.println("area of square = " + square.area());
        System.out.println("perimeter of square = " + square.perimeter());
        System.out.println("diagonal of square = " + square.diagonal());

        SCircle disk = square.inscribingCircle();
        System.out.println("disk = " + disk.toString());
        System.out.println("area of disk = " + disk.area());
        System.out.println("perimeter of disk = " + disk.perimeter());

        SSquare diamond = disk.inscribingSquare();
        System.out.println("diamond = " + diamond.toString());
        System.out.println("area of diamond = " + diamond.area());
    }
}