/* This program explores the computational solution to simple * geometrical problems by means of the construction and use of basic shapes. */ package Shapes; import shapes.SSquare; import shapes.SCircle; public class ShapesThing { public static void main(String[] args) { SSquare square = new SSquare (400); System.out.println("square = " + square.toString()); System.out.println("area of square = " + square.area()); System.out.println("perimeter of square = " + square.perimeter()); System.out.println("diagonal of square = " + square.diagonal()); SCircle disk = square.inscribingCircle(); System.out.println("disk = " + disk.toString()); System.out.println("area of disk = " + disk.area()); System.out.println("perimeter of disk = " + disk.perimeter()); SSquare diamond = disk.inscribingSquare(); System.out.println("diamond = " + diamond.toString()); System.out.println("area of diamond = " + diamond.area()); } }