GraphemeToColorSynesthesia.java
1    /* 
2     * Program to simulate the phenomenon know as grapheme to color synesthesia. 
3     * This program is written as an interpreter that recognizes and responds to: 
4     * - exit | terminate the program 
5     * - remap | redefine the mapping from letter to colors 
6     * - WORD OR PHRASE | simply show the word or phrase in synesthetic color 
7     */
8    
9    package synesthesia;
10   
11   import java.awt.Color;
12   import java.awt.Point;
13   import javax.swing.JOptionPane;
14   import javax.swing.SwingUtilities;
15   import painter.SPainter;
16   
17   public class GraphemeToColorSynesthesia {
18   
19       private static final int fontsize = 30;
20       private static final String theLetters = "ABCDEFGHIJKLMNOPQRSTUIWXYZ";
21       private static String[] letters;
22       private static Color[] colors;
23   
24       private void paintingCode(){
25   
26           // INITIALIZATION
27           SPainter miro = new SPainter("Grapheme To Color Synesthesia", 1200, 220);
28           miro.setScreenLocation(30,30);
29           miro.setFontSize(fontsize);
30           initializeColorMap(theLetters);
31   
32           // INTERPRETATION
33           while (true){
34               String input = JOptionPane.showInputDialog(null, "Please enter a word, or a few words ...");
35               if (input == null){input = "EXIT";}
36               input = input.toUpperCase();
37               if (input.equals("EXIT")){
38                   break;
39               } else if (input.equals("REMAP")){
40                   initializeColorMap(theLetters);
41                   showLetters(miro, theLetters);
42               } else {
43                   showLetters(miro,input.toUpperCase());
44               }
45           }
46           miro.end();
47   
48       }
49   
50       private static void showLetters(SPainter miro, String input){
51           // READY
52           eraseWhiteBoard(miro);
53           // SET
54           miro.moveTo(new Point.Double(100,100));
55           // GO
56           for (int i = 0; i < input.length(); i = i + 1){
57               String letter = input.substring(i, i + 1);
58               Color color = getLetterColor(letter);
59               miro.setColor(color);
60               miro.draw(letter);
61               miro.mrt(fontsize);
62           }
63       }
64   
65       private static void initializeColorMap(String specialLetters){
66           letters = new String[specialLetters.length()];
67           colors = new Color[specialLetters.length()];
68           for (int i = 0; i < specialLetters.length(); i = i + 1){
69               letters[i] = specialLetters.substring(i, i+1);
70               colors[i] = randomColor();
71           }
72       }
73   
74       private static Color getLetterColor(String letter){
75           for (int i = 0; i < letters.length; i = i+1){
76               if (letter.equalsIgnoreCase(letters[i])){
77                   return colors[i];
78               }
79           }
80           return Color.BLACK;
81       }
82   
83       private static Color randomColor(){
84           int rv = (int)(Math.random() * 256);
85           int gv = (int)(Math.random() * 256);
86           int bv = (int)(Math.random() * 256);
87           return new Color(rv,gv,bv);
88       }
89   
90       private static void eraseWhiteBoard(SPainter miro){
91           miro.setColor(Color.WHITE);
92           miro.wash();
93           miro.paintFrame(Color.black, 5);
94       }
95   
96       // INFRASTRUCTURE FOR SOME SIMPLE PAINTING
97       public GraphemeToColorSynesthesia(){
98           paintingCode();
99       }
100  
101      public static void main(String[] args){
102          SwingUtilities.invokeLater(new Runnable() {
103              public void run() {
104                  new GraphemeToColorSynesthesia();
105              }
106          });
107      }
108  }