1 /* 2 *This code will explore the computational solution to simple geometrical problems 3 * in order to construct basic shapes 4 */ 5 package shapes; 6 7 public class ShapesThing { 8 public static void main (String[] args ) { 9 SSquare square = new SSquare(400); 10 System.out.println("square = " + square.toString()); 11 System.out.println("area of square = " + square.area()); 12 System.out.println("perimeter of square = " + square.perimeter()); 13 System.out.println("diagonal of square = " + square.diagonal()); 14 //----------------------------------------------------------------------- 15 SCircle disk = square.inscribingCircle(); 16 System.out.println("disk = " + disk.toString()); 17 System.out.println("area of disk = " + disk.area()); 18 System.out.println("perimeter of disk = " + disk.perimeter()); 19 SSquare diamond = disk.inscribingSquare(); 20 System.out.println("diamond = " + diamond.toString()); 21 System.out.println("area of diamond = " + diamond.area()); 22 } 23 } 24