ShapesThing.java
1    /* 
2    *This code will explore the computational solution to simple geometrical problems 
3    * in order to construct basic shapes 
4     */
5    package shapes;
6    
7    public class ShapesThing {
8        public static void main (String[] args ) {
9            SSquare square = new SSquare(400);
10           System.out.println("square = " + square.toString());
11           System.out.println("area of square = " + square.area());
12           System.out.println("perimeter of square = " + square.perimeter());
13           System.out.println("diagonal of square = " + square.diagonal());
14           //-----------------------------------------------------------------------
15           SCircle disk = square.inscribingCircle();
16           System.out.println("disk = " + disk.toString());
17           System.out.println("area of disk = " + disk.area());
18           System.out.println("perimeter of disk = " + disk.perimeter());
19           SSquare diamond = disk.inscribingSquare();
20           System.out.println("diamond = " + diamond.toString());
21           System.out.println("area of diamond = " + diamond.area());
22       }
23   }
24