Target.java
1    /* 
2     *program to make a Target 
3     */
4    package NPW;
5    import java.awt.Color;
6    import javax.swing.SwingUtilities;
7    import painter.SPainter;
8    import shapes.SCircle;
9    
10   
11   public class Target {
12   
13       private void paintTheImage() {
14           SPainter klee = new SPainter("Target", 900,900);
15           SCircle Bdot = new SCircle(400);
16           klee.setColor(Color.RED);
17           klee.paint(Bdot);
18           SCircle Mdot = new SCircle(250);
19           klee.setColor(Color.WHITE);
20           klee.paint(Mdot);
21           SCircle Sdot = new SCircle(100);
22           klee.setColor(Color.RED);
23           klee.paint(Sdot);
24   }
25   public Target() {
26           paintTheImage();
27   }
28   public static void main (String[] args) {
29           SwingUtilities.invokeLater(new Runnable() {
30   
31               public void run() {
32                   new Target();
33   
34               }
35           });
36   }
37       }
38   
39   
40   
41