Target.java
1    /* 
2    *Program to create a target symbol 
3    */
4    
5    package npw;
6    
7    import java.awt.Color;
8    import javax.swing.SwingUtilities;
9    import painter.SPainter;
10   import shapes.SCircle;
11   
12   public class Target {
13   
14       public static void main(String[] args) {
15           SPainter klee = new SPainter("Target", 600, 600);
16           SCircle small = new SCircle(100);
17           SCircle medium = new SCircle(200);
18           SCircle large = new SCircle(300);
19           klee.setColor(Color.RED);
20           klee.paint(large);
21           klee.setColor(Color.WHITE);
22           klee.paint(medium);
23           klee.setColor(Color.RED);
24           klee.paint(small);
25       }
26   
27   
28   }