1 /* 2 This interpreter is intended to paint different colored dots in a window. 3 4 The commands that the interpreter can recognize and respond are: 5 * 6 * -BLUE: paint a blue dot 7 * -RED: paint a red dot 8 * -HELP: show a list of the commands in a dialog message box 9 * -EXIT: terminate the program 10 */ 11 12 package interpreters; 13 14 import java.awt.Color; 15 import javax.swing.*; 16 17 import painter.SPainter; 18 import shapes.SCircle; 19 20 public class Interpreter1 { 21 22 private void interpreter() { 23 24 // Create objects to think with 25 SPainter miro= new SPainter("Dot Thing",400, 400); 26 miro.setScreenLocation(0,0); 27 SCircle dot = new SCircle(180); 28 29 //Repeatedly take a command from an input dialog box and interpret it 30 while(true) { 31 String command= JOptionPane.showInputDialog(null, "Command?"); 32 if (command==null) {command="exit";} // user clicked on Cancel 33 if (command.equalsIgnoreCase("blue")) { 34 miro.setColor(Color.blue); 35 miro.paint(dot); 36 } else if (command.equalsIgnoreCase("red")) { 37 miro.setColor(Color.red); 38 miro.paint(dot); 39 } else if (command.equalsIgnoreCase("help")) { 40 JOptionPane.showMessageDialog(null, "Valid commands are:" + "RED | BLUE | HELP | EXIT |"); 41 } else if (command.equalsIgnoreCase("exit")) { 42 miro.end(); 43 System.out.println("Thank you for viewing the dots ..."); 44 break; 45 } else { 46 JOptionPane.showMessageDialog(null, "Unrecognizable command: " + command.toUpperCase()); 47 48 } 49 } 50 } 51 52 // Infrastructure for some simple painting 53 54 public Interpreter1() { 55 interpreter(); 56 } 57 public static void main (String[] args) { 58 SwingUtilities.invokeLater(new Runnable() { 59 @Override 60 public void run() { 61 new Interpreter1(); 62 } 63 }); 64 } 65 } 66 67