1 /* 2 program to create a visually interesting canvas with an if and while statement that is different each time. 3 */ 4 5 package npw; 6 7 import painter.SPainter; 8 import shapes.SRectangle; 9 import java.awt.Color; 10 import javax.swing.SwingUtilities; 11 12 public class Invention2 { 13 14 private void paintTheImage() { 15 SPainter rina = new SPainter("Invention2", 400, 400); 16 SRectangle tang = new SRectangle(100,50); 17 rina.move(); 18 19 int i = 1; 20 while (i < 16) { 21 if (i == 1) { 22 rina.setColor(randomColor()); 23 } else if (i==2) { 24 rina.setColor(Color.black); 25 } else if (i==3) { 26 rina.setColor(randomColor()); 27 } else if (i==4) { 28 rina.setColor(Color.black); 29 } else if (i==5) { 30 rina.setColor(randomColor()); 31 } else if (i==6) { 32 rina.setColor(Color.black); 33 } else if (i==7) { 34 rina.setColor(randomColor()); 35 } else if (i==8) { 36 rina.setColor(Color.black); 37 } else if (i==9) { 38 rina.setColor(randomColor()); 39 } else if (i==10) { 40 rina.setColor(Color.black); 41 } else if (i==11) { 42 rina.setColor(randomColor()); 43 } else if (i==12) { 44 rina.setColor(Color.black); 45 } else if (i==13) { 46 rina.setColor(randomColor()); 47 } else if (i==14) { 48 rina.setColor(Color.black); 49 } else if (i==15) { 50 rina.setColor(randomColor()); 51 } 52 rina.paint(tang); 53 rina.setColor(Color.white); 54 rina.draw(tang); 55 rina.move(); 56 i = i + 1; 57 } 58 } 59 60 private static Color randomColor() { 61 int rv = (int)(Math.random()*256); 62 int gv = (int)(Math.random()*256); 63 int bv = (int)(Math.random()*256); 64 return new Color(rv,gv,bv); 65 } 66 67 public Invention2() { 68 paintTheImage(); 69 } 70 71 public static void main(String[] args) { 72 SwingUtilities.invokeLater(new Runnable() { 73 public void run() { 74 new Invention2(); 75 } 76 }); 77 } 78 79 }