Target.java
/* 
 *Program to paint the target logo in the context of the Nonrepresentational Painting World, NPW. 
 */


package npw;

import java.awt.Color;
import javax.swing.SwingUtilities;
import painter.SPainter;
import shapes.SCircle;

public class Target {
    private void paintTheImage(){
    SPainter klee = new SPainter("Target",600,600);
    SCircle dot = new SCircle(200);
    klee.setColor(Color.red);
    klee.paint(dot);
        dot = new SCircle(133);
    klee.setColor(Color.white);
    klee.paint(dot);
        dot = new SCircle(66);
        klee.setColor(Color.red);
        klee.paint(dot);

}

    //REQUIRED INFASTRUCTURE

    public Target() {
        paintTheImage();
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                new Target();
            }
        });
    }
}