Target.java
1    /* 
2     *Paints a target 
3     */
4    
5    package npw;
6    
7    import java.awt.Color;
8    import javax.swing.SwingUtilities;
9    import painter.SPainter;
10   import shapes.SCircle;
11   
12   public class Target
13   {
14       private void paintTheImage()
15       {
16           SPainter klee = new SPainter("Target", 600, 600);
17           SCircle dot = new SCircle(150); klee.setColor(Color.RED); klee.paint(dot);
18           dot = new SCircle(100); klee.setColor(Color.WHITE); klee.paint(dot);
19           dot = new SCircle(50); klee.setColor(Color.RED); klee.paint(dot);
20       }
21       public Target()
22       {
23           paintTheImage();
24       }
25       public static void main(String[] args)
26       {
27           SwingUtilities.invokeLater(new Runnable(){public void run(){new Target();}});
28       }
29   }
30