Target.java
1    package NPW;
2    
3    import painter.SPainter;
4    import shapes.SCircle;
5    import javax.swing.SwingUtilities;
6    import java.awt.*;
7    
8    
9    public class Target {
10       private void paintTheImage() {
11           SPainter c = new SPainter("The Target", 600, 600);
12           SCircle dot = new SCircle(200);
13           c.setColor(Color.red);
14           c.paint(dot);
15           SCircle guy = new SCircle(320 / 2.5);
16           c.setColor(Color.white);
17           c.paint(guy);
18           SCircle idk = new SCircle(170 / 2.5);
19           c.setColor(Color.red);
20           c.paint(idk);
21       }
22   
23       public Target() {
24           paintTheImage();
25       }
26   
27       public static void main(String[] args) {
28           SwingUtilities.invokeLater(new Runnable() {
29               public void run() {
30                   new Target();
31               }
32           });
33       }
34   }
35