Invention2.java
/* 
 * A program to create an image using a rectangle, and while and if statements to create different images everytime. 
 */

        package npw;

import painter.SPainter;
import shapes.SRectangle;
import javax.swing.*;
import java.awt.*;
import java.util.Random;

public class Invention2 {

    public Invention2() {
        paintTheImage();
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                new Invention2();
            }
        });
    }

    private void paintTheImage() {
        SPainter painter = new SPainter("Picture" , 600, 600);
        int nrOfRects = 7;
        paintRectangles(painter,nrOfRects);
    }

    private void paintRectangles(SPainter painter, int nrOfBalloons) {
        int i = 1;
        while ( i <= nrOfBalloons ) {
            paintOneRectangle(painter);
            i = i + 1;
        }
    }

    private void paintOneRectangle(SPainter painter) {
        SRectangle rectangle = new SRectangle(90, 120);
        Random rgen = new Random();
        int rn = rgen.nextInt(8);
        if ( rn == 0 ) {
            painter.setColor(Color.CYAN);
            rectangle.shrink(40, 60);
        } else if ( rn == 3 ) {
            painter.setColor(Color.ORANGE);
        }  else if ( rn == 5 ) {
            painter.setColor(Color.RED);
            rectangle.expand(50, 100);
        }  else if ( rn == 7 ) {
            painter.setColor(Color.GREEN);
            rectangle.expand(100, 50);
        } else {
            painter.setColor(Color.MAGENTA);
        }
        painter.move();
        painter.paint(rectangle);
        painter.setColor(Color.BLACK);
        painter.draw(rectangle);
    }

}