1 /* 2 * Exploring the computational solution to simple geometrical problems by means of the construction and use of basic shapes 3 */ 4 5 package shapes; 6 7 import shapes.SSquare; 8 import shapes.SCircle; 9 10 public class ShapesThing { 11 public static void main(String[] args ) { 12 SSquare square = new SSquare(400); 13 System.out.println("square = " + square.toString()); 14 System.out.println("square = " + square.area()); 15 System.out.println("sqaure = " + square.perimeter()); 16 System.out.println("square = " + square.diagonal()); 17 18 SCircle disk = square.circumscribingCircle(); 19 disk = square.inscribingCircle(); 20 System.out.println("disk = " + disk.toString()); 21 System.out.println("disk = " + disk.area()); 22 System.out.println("desk = " + disk.perimeter()); 23 24 SSquare diamond = disk.inscribingSquare(); 25 System.out.println("diamond = " + diamond.toString()); 26 } 27 } 28 29