1 /* 2 * Program to paint the Target symbol 3 */ 4 5 package npw; 6 7 import java.awt.Color; 8 import javax.swing.SwingUtilities; 9 import painter.SPainter; 10 import shapes.SCircle; 11 12 public class Target { 13 14 // THE SOLUTION TO THE BLUE DOT PROBLEM 15 16 private void paintTheImage() { 17 SPainter klee = new SPainter("Target", 600, 600); 18 SCircle dot = new SCircle(200); 19 klee.setColor(Color.RED); 20 klee.paint(dot); 21 SCircle white = new SCircle (140); 22 klee.setColor(Color.WHITE); 23 klee.paint(white); 24 SCircle small = new SCircle (80); 25 klee.setColor(Color.RED); 26 klee.paint(small); 27 } 28 29 // Required Infrastructure 30 31 public Target() { 32 paintTheImage(); 33 } 34 35 public static void main(String[] args) { 36 SwingUtilities.invokeLater(new Runnable() { 37 public void run() { 38 new Target(); 39 } 40 }); 41 } 42 43 } 44