Target.java
/* 
 *Program to paint a target in the context of the Nonrepresentational 
 * Painting World, NPW 
 */

package npw;

import java.awt.Color;
import javax.swing.SwingUtilities;
import painter.SPainter;
import shapes.SCircle;

public class Target {


// THE SOLUTION TO THE Target PROBLEM

    private void paintTheImage() {
        SPainter klee = new SPainter("Target",600,600);
        SCircle dot = new SCircle(200);
        klee.setColor(Color.red);
        klee.paint(dot);


        SCircle whitedot = new SCircle(133.33);
        klee.setColor(Color.white);
        klee.paint(whitedot);

       SCircle innerdot = new SCircle(66.66);
        klee.setColor(Color.red);
        klee.paint(innerdot);



    }

// REQUIRED INFRASTRUCTURE

    public Target() {
        paintTheImage();
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                new Target();

            }
        });
    }
}