1 /* 2 *This program affords opportunities to explore the computational solution to simple 3 * geometrical problems by means of the construction and use of basic shapes. 4 */ 5 6 package shapes; 7 8 public class ShapesThing { 9 public static void main(String[] args) { 10 SSquare square = new SSquare(400); 11 System.out.println("square = " + square.toString()); 12 System.out.println("area of square = " + square.area()); 13 System.out.println("perimeter of square = " + square.perimeter()); 14 System.out.println("diagonal of square = " + square.diagonal()); 15 16 SCircle disk = square.inscribingCircle(); 17 System.out.println("disk = " + disk.toString()); 18 System.out.println("area of disk = " + disk.area()); 19 System.out.println("perimeter of disk = " + disk.perimeter()); 20 21 SSquare diamond = disk.inscribingSquare(); 22 System.out.println("diamond = " + diamond.toString()); 23 System.out.println("area of diamond = " + diamond.area()); 24 } 25 } 26