1 /* 2 This is a program that is going to paint dots of different colors. 3 The commands that the interpreter recognizes: 4 BLUE 5 RED 6 YELLOW 7 GREEN 8 HELP: show list of commands 9 EXIT: terminate program 10 RANDOM 11 */ 12 13 package interpreters; 14 import java.awt.Color; 15 import javax.swing.JOptionPane; 16 import javax.swing.SwingUtilities; 17 import painter.SPainter; 18 import shapes.SCircle; 19 20 import javax.swing.*; 21 22 23 public class Interpreter3 { 24 private void interpreter() { 25 // CREATE OBJECTS TO THINK WITH 26 SPainter miro = new SPainter("Dot Thing", 400,400); 27 miro.setScreenLocation(0,0); 28 SCircle dot = new SCircle(180); 29 30 // REPEATEDLY TAKE A COMMAND FROM THE INPUT DIALOG BOX AND INTERPRET IT 31 while ( true ) { 32 String command = JOptionPane.showInputDialog(null, "Command?"); 33 if ( command == null ) { command = "exit"; } // user clicked on Cancel 34 if ( command.equalsIgnoreCase("blue") ) { 35 miro.setColor(Color.BLUE); 36 miro.paint(dot); 37 } 38 else if ( command.equalsIgnoreCase("red") ) { 39 miro.setColor(Color.RED); 40 miro.paint(dot); 41 } 42 else if ( command.equalsIgnoreCase("yellow") ) { 43 miro.setColor(Color.YELLOW); 44 miro.paint(dot); 45 } 46 else if ( command.equalsIgnoreCase("green") ) { 47 miro.setColor(Color.GREEN); 48 miro.paint(dot); 49 } 50 else if ( command.equalsIgnoreCase("random") ) { 51 miro.setColor(randomColor()); 52 miro.paint(dot); 53 } 54 else if ( command.equalsIgnoreCase("help")) { 55 JOptionPane.showMessageDialog(null, 56 "Valid commands are: " + "RED | BLUE | GREEN | YELLOW | RANDOM | HELP | EXIT" ); 57 } 58 else if ( command.equalsIgnoreCase("exit") ) { 59 miro.end(); 60 System.out.println("Thank you for viewing the dots ..."); 61 break; 62 } 63 else { 64 JOptionPane.showMessageDialog(null, "Unrecognizable command. "); 65 } 66 } 67 } 68 69 private static Color randomColor() { 70 int rv = (int)(Math.random()*256); 71 int gv = (int)(Math.random()*256); 72 int bv = (int)(Math.random()*256); 73 return new Color (rv,gv,bv); 74 } 75 76 // REQUIRED INFRASTRUCTURE FOR PAINTING 77 78 public Interpreter3() { 79 interpreter(); } 80 public static void main(String[] args) { 81 SwingUtilities.invokeLater(new Runnable() { 82 public void run() { 83 new Interpreter3(); 84 } 85 }); 86 } 87 } 88