ShapesThing.java
1    /* 
2    * Exploring the computational solution to simple geometrical 
3    * problems by means of the construction and use of basic shapes. 
4     */
5    
6    package shapes;
7    
8    public class ShapesThing {
9        public static void main(String[] args){
10           // Computing qualities of a square
11           SSquare square = new SSquare(400);
12           System.out.println("square = " + square.toString());
13           System.out.println("area of square = " + square.area());
14           System.out.println("perimeter of square = " + square.perimeter());
15           System.out.println("diagonal of square = " + square.diagonal());
16   
17           // Inscribed circle
18           SCircle disk = square.inscribingCircle();
19           System.out.println("disk = " + disk.toString());
20           System.out.println("area of disk = " + disk.area());
21           System.out.println("perimeter of disk = " + disk.perimeter());
22   
23           // Another square
24           SSquare diamond = disk.inscribingSquare();
25           System.out.println("diamond = " + diamond.toString());
26           System.out.println("diamond = " + diamond.area());
27       }
28   }
29