Target.java
1    /* 
2     * Target Painting 
3     */
4    
5    package npw;
6    
7    import java.awt.Color;
8    import javax.swing.SwingUtilities;
9    import painter.SPainter;
10   import shapes.SCircle;
11   
12   public class Target {
13       // THE SOLUTION TO THE BLUE DOT PROBLEM
14   
15       private void paintTheImage() {
16           SPainter klee = new SPainter("Target", 800, 800);
17           SCircle small = new SCircle(300);
18           klee.setColor(Color.RED);
19           klee.paint(small);
20           SCircle medium = new SCircle(200);
21           klee.setColor(Color.WHITE);
22           klee.paint(medium);
23           SCircle large = new SCircle(100);
24           klee.setColor(Color.RED);
25           klee.paint(large);
26       }
27       //REQUIRED INFRASTRUCTURE
28   
29       public Target() {
30           paintTheImage();
31       }
32   
33       public static void main(String[] args){
34           SwingUtilities.invokeLater(new Runnable() {
35               public void run() {
36                   new Target();
37               }
38           });
39       }
40   }
41