Vicky's CS1 Work Site

This site represents work that I have done in support of my efforts to learn to program in the CS1 course at SUNY Oswego during the Fall 2019 semester. The materials will be temporally organized for the most part. Links to external sites that pertain to computer programming, problem solving, Java, Web development, and related matters will be placed after the personally created artifacts.

Course Work

Lab1 "Hello World! Hello You!" A first set of programming examples and exercises designed to establish a framework for learning to program.

HelloWorld code + HelloWorld demo | HelloYou code + HelloYou demo

Lab2 "Hello Painter! Hello Composer!" A first set of programming examples and exercises designed to establish a framework for learning to program.

BlueDot code + BlueDot demo | Dorothy code + Dorothy demo | BasicsListener code + BasicsListener demo | Melody code + Melody demo | Target code + Target demo

Programming Assignment 1: Microworld Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPW) and sonic sequences the Modular Melody World (MMW).

RedX code + RedX demo | PumpItUp code + PumpItUp demo | Dots code + Dots demo | TwoFigureMinuetThing code + TwoFigureMinuetThing demo | LandscapeAndMotionListener code + LandscapeAndMotionListener demo | HillyJourney code + HillyJourney demo

Lab3 "Establishing a CS1 Work Site" Setting up a Web site to house programs and demos and a few miscellaneous links.

Lab4 "Expressions and Shapes World Problem Solving" Programs representing shapes and expressions

Expressions Thing Code + Expressions Thing Demo | Shapes Thing Code + Shapes Thing Demo|

Lab5 "An Interpreter Featuring Loop Forever and Selection"

Interpreter1 Code + Interpreter1 Demo | Interpreter2 Code + Interpreter2 Demo| Interpreter3 Code + Interpreter3 Demo|

Lab6 "Functions and Commands"

Balloons Code + Balloons Demo | Alternate Balloons Code + Alternate Balloons Demo|

Lab7 "String Thing"

String Ops Code + String Ops Demo |

Lab9 "Simple List Processing" A first set of programming examples and exercises designed to establish a framework for learning to program.

Lab10 "Establishing and Using Classes" A first set of programming examples and exercises designed to establish a framework for learning to program.

Lab11 "Modeling Objects with Classes" A first set of programming examples and exercises designed to establish a framework for learning to program.

Person Code + Person Demo 1 + Person Specification Code

Lab12 "Grapheme to Color Synesthesia" A first set of programming examples and exercises designed to establish a framework for learning to program.

GraphemeToColorSynesthesia Code + GraphemeToColorSynesthesia Demo |

Lab13 "Chromesthesia" A first set of programming examples and exercises designed to establish a framework for learning to program.

Chromesthesia Code + Pitch Code +

Assignment 4

Text Rectangle Code + Text Rectangle Demo| Abstract Gradient Code + Abstract Gradient Demo| Colorful Abstract Gradient Code+ Colorful Abstract Gradient Demo| Hirst Dots Code + Hirst Dots Demo| Simple Dots Code + Simple Dots Dialog+ Simple Dots Demo| Invention 1 Code + Invention 1 Demo| Invention 2 Code + Invention 2 Demo| Stella Code + Stella Demo|

Various external sites relating to course content

Java Notes | Think Java: How to Think Like a Computer Scientist | Java Examples | Oracle's Java SE Tutorial | WWW Consortium