Target.java
1    package npw;
2    import java.awt.Color;
3    import javax.swing.SwingUtilities;
4    import painter.SPainter;
5    import shapes.SCircle;
6    public class Target {
7        private void paintTheImage()
8        {
9    
10           SPainter big= new SPainter("Target",800,800);
11           SCircle Red= new SCircle(300);
12           SCircle White=new SCircle(200);
13           SCircle small=new SCircle(100);
14   
15           big.setColor(Color.RED);
16           big.paint(Red);
17           big.setColor(Color.WHITE);
18           big.paint(White);
19           big.setColor(Color.RED);
20           big.paint(small);
21       }
22       public Target()
23       {
24           paintTheImage();
25       }
26       public static void main(String[] args)
27       {
28           SwingUtilities.invokeLater(new Runnable() {
29               public void run() {
30                   new Target();
31               }
32           });
33       }
34   }
35